EcrosoGames was founded by  SpaceMyName on October 18th, 2008. All of our games are made with our own open source game engines published on Github. The current engine EG2DMG is based on Monogame and is written in Visual Basic. It supports 2D and 3D, but currently no titles take advantage of the 3D capabilities. Among the games we have released are Stellaxy and Cell Defender.

Our Game Design Philosophy

With modern games chasing compute-heavy realism, we strive to make games that can be played on a wide range of devices. Every game is tested and ensured to run on a wide range of PCs, including low-end and budget options.
All titles released are made from scratch, by human hands, with a creative vision that focuses on Education and Innovation.

Contact Us

Email: Stellaxy 

Email: All other Inquiries 

Twitter: @ecrosogames 

Github: EcrosoGames 

Itch.io: EcrosoGames.itch.io

The Team

Lead Developer: Brandon Ecroso

Twitter: SpaceMyName

Youtube: SpaceMyName

Twitch: SpaceMyName

Itch.io: Spacemyname.itch.io

Frequently Asked Questions